I’m really curious about this case’s outcome.
On one hand yuzu shouldn’t be illagel, on the other hand, their patreon income surged when tears of the kingdom came out, and maybe that is enough to say that they enable pirates and thus should cease all operations.
I’m rooting for yuzu. Have they said anything at all yet? Btw if you want yuzu I think now is the time to download it while it exists (in case nintendo moves forward / wins, or yuzu devs are intimidated to take it down)
“Skulls and Bones is actually an AAAARRR game because pirates”
My favourite sentence
This seems interesting, and I might try it.
But… I’m kind of sick of web applicatioms. Why does everything need to be a web application or a “not” web app using electron. (In this case I see the use case and reason, but in general)
Is this a maine-coon? To me it seems like it might be, but still Im curious 😁
Separatist prorpaganda.
I’m not the guy you are replying to, but that is just not how the world works.
According to steam’s own survey (https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined) osx (aka mac) users make up a whopping 1.4% of steam’s players. Now the question is: is it worth it to put in the work for mac? (work which i might add only works on mac as the apis that work on linux and windows do NOT work properly on mac)
Valve’s answer is no. Put simply even though they take 30%, its very clear that mac users do not make up a huge enough user base to put in the work. In other words the costs of mac development might exceed the income they’d get from max players (but this is just speculation, the point is, its very that Valve thinks its not profitable to develop for mac)
Why put in the work for linux then you might ask? Well linux uses the same APIs in most cases as windows (Vulkan, OpenGL, and in case of directx, vulkan can “emulate” directx), so its a lot less work to be compatible with linux than it is with mac. Also Valve owns a console which uses linux as an os, so they do not have to rely on propriatary windows.
Anyway my point is development costs are probably higher than the income they get from mac players.
I have one as well, but let’s not overpraise it. That handheld isn’t a “ps4 as a handheld” (obviously since the vita came out 2012 or 2011 cant remember which). And sadly it struggles to play its generation’s games (i.e. Borderlands 2 (one of my favs on vita) runs at 20-40 fps).
There are great games that showcase its abilities auch as the killzone game, but that was made for that system.
And let us not forget that it wasn’t a successful handheld. There is a reason sony hasn’t made a new handheld device since.
BobbyBroccoli
Dude makes hour long (or longer) videos / (videoseries) about scientific topics, such as “America’s missing supercollider” or “Man who tried to fake an element”. And they are all done really well.
I am unfamiliar with your school system I think. Final year of college / university? Do you have a specialization in your major (graphics, machine learning, embedded, networks / security - something like this?)
I’d go with something from the specialization if you have one. If not, just something that interests you.