I advocate for logical and consistent viewpoints on controversial topics. If you’re looking at my profile, I’ve probably made you mad by doing so.

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Cake day: June 12th, 2023

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  • Ace T'Ken@lemmy.catoAsk Lemmy@lemmy.worldTo those who hate anime, why do you hate it?
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    21 days ago

    I generally don’t talk about it, but because you asked, I have seen a lot of anime and hate most of it. I have seen Hellsing, Hellsing Ultimate, about 9/10 of the OG run of Fullmetal Alchemist, a lot of Ranma 1/2, Serial Experiments Lain, Akira, some Death Note, La Blue Girl, some tennis one I can’t remember the name of, Castlevania, a few Studio Ghibli movies, Attack on Titan S1 & 2, random episodes of Samurai Pizza Cats, all of One Punch Man, Interspecies Reviewers, Slayers, some DiC Sailor Moon, some early Pokemon, and a few Dragonball, YuGiOh, Digimon, and Naruto episodes.

    I don’t count early GI Joe or Transformers even though they’re technically anime, but I didn’t like those either.

    Of those, I liked Interspecies Reviewers, about 1.5 seasons of OPM, 1 season of Castlevania, and Hellsing Abridged (because it’s fucking hilarious).

    Here’s a random top 10 of reasons:

    1. Anime has a horrible habit of having a great premise, a lot of repeated setup, and then zero payoff followed by a new season escalating with the same. In short, great at premise, poor at developing it into a story. And endings? They have no idea how to end a series except for fighting bigger bad guys…
    2. And that’s IF they can even be arsed to finish a series. I’m aware of the timeframe dynamic between manga and anime. It fucked over Game of Thrones too. Maybe we just agree not to start a show before the source material is done?
    3. Much of the animation looks abysmal and the “serious” ones seem to have an awful habit of just… panning over a background or frozen characters in a scene for fucking ever to fill time. I made note of this during Serial Experiments Lain to my friend who was making me watch it and it basically ruined the show for him. It completely wrecked the pacing and was done CONSTANTLY. There were 45 second pans (which I would start audibly counting after 10 seconds) while the main character just monologued “I’m 12 and this is deep” bullshit that was nearly completely disconnected from the plot. There was no reason to do this. Even recent shows like Castlevania did this.
    4. Shit just happens that doesn’t make any sense in context of the world they’ve set up. This is endemic from anime I’ve seen. Anime fans think that randomness is “creative” instead of just “throwing shit at a screen because the writer had a fever dream and it doesn’t matter at all if it makes any fucking sense”. Spirited Away is basically just this. No, randomness is not creativity, Katy the Penguin of Doom.
    5. They’re just a different set of tropes than American cartoons, many of which I find to be nonsensical, twee, or cringe-inducing. Bloody nose when you get a boner trope, I’m looking at you.
    6. I fucking hate Japanese voice acting (and often for the most part the Americans who dub it, especially in kids shows). This started when Sailor Moon came over and I wanted to kill everyone in the immediate vicinity whenever most of the characters spoke. That shrill panic screaming that was in SM and Pokemon was awful.
    7. In the same vein, I also can’t stand constant “reaction sounds”. Someone saying something mildly surprising that you should have easily realized 10 episodes ago isn’t an excuse to stare blankly and make an “AH”, “OH”, or “UH” noise (sometimes followed by a small choking sound) roughly four hundred times per episode. Humans don’t do this.
    8. They make movies that just do random shit and don’t have anything to do with the show (if not outright contradict the show). Dragonball is especially notorious for this.
    9. A really weird number of them throw in Nazis seemingly at random, appropriate time and setting be damned. Need a bad guy? Fucking Nazis!
    10. I am constantly inundated with friends that like anime telling me that I should watch whatever their new anime obsession is despite it conforming to 3/4 of bad things on this list because obviously I just haven’t watched the right anime.



  • For my community ( [email protected] ) I would adore this as long as it’s available to Mods of the community the downvotes are in and Admins of that instance only. It should absolutely not be visible for normal users.

    We are hit with downvotes nearly every time we post a new thread on anything even remotely controversial so it would really help us filter out people who simply downvote to bury the thread and contribute nothing whatsoever to the discussion.

    If you disagree, we want to know why and discuss that with you. It’s the entire point of our Community.

    Heck, we actively made it a rule to not downvote unless the user is not adding to the discussion, and that it should not be used as a disagree button. People generally ignore this, however.

    That or just add the moderator option to disable downvotes for Communities. It would be an incredibly handy toggle.

    EDIT: For an example as to why it should be implemented, see this post you’re currently viewing where I give reasons, how it’s been impacting us, some alternatives, and people hit the “fuck you” button with zero discussion and that’s all. This is the problem.








  • Ace T'Ken@lemmy.catoPatient Gamers@sh.itjust.worksAbout to try the Outer Worlds
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    5 months ago

    Played the OG version with all the DLC and not the Spacer’s Choice version, so take my comments with that in mind:

    PROS:

    • The music was completely appropriate and fit the world. It was nothing I’d listen to independently though.
    • It ran very well the entire time I played it. Very little in the way of hitching, and very quick load times.
    • Achievements!
    • From beginning to end I was having a darn good time. It’s a “smooth” game experience that I stayed up way too late a few nights in a row to get through because I couldn’t wait to see what came next.
    • Many ways to solve issues; you didn’t feel forced to end nearly anything in a certain way. The only exception was one main DLC quest I couldn’t finish the way I wanted due to the level cap being too low and not having enough points.
    • Zero bugs experienced.
    • Plenty to explore and loads of side stories to discover. Some stories weren’t wonderfully told and were hard to track, but many more than that were awesome.

    NEUTRAL:

    • It felt like it ended too soon. A game like this with two expansions should have offered more. That’s both a good thing and a bad thing in that it didn’t overstay its welcome either.

    CONS:

    • Some of the achievements are deeply annoying to the point that I gave up on completing the set. You’d have to waste dozens of hours to grind all of them and play in some pretty odd ways that wouldn’t match normal gameplay.
    • There are no romance options for the player, and only thing even remotely like it in game is a gay asexual romance quest for a side character. You get some G-rated come-ons thrown your way, but nothing can come of it. It’s extremely puzzling in it’s puritanicality in both how the colony operates, and how everything is treated. Not that this has to be a porn game or anything, mind you, but some options to do SOMETHING romance-related (or characters that operate like they have genitals) like Mass Effect or Fallout would be nice. Heck, there aren’t even any kids in the world to show that someone had bred ever.
    • Some of the environments and buildings are not terribly visibly distinct and it hurt pathfinding. It would tell me to go somewhere specific and I wasn’t sure what it was referring to, and this was after playing for hours. This has something to do with the “corporate jargon” style language they use as well. It fits stylistically, but can be confusing.
    • The sidekicks stories felt exceptionally rushed and some of the outcomes were a little nonsensical.
    • I beat the game and both DLCs close to 100% in under 37 hours.
    • The level cap even with the DLCs is set to 36 which I hit about halfway through the game, and I felt like it needed far more. It really made that feeling of progression you love in these games stop dead. There was nothing to find for new item upgrades or interesting loot past that point. This was my largest gripe with the game by far as it disincentivized exploration because there was nothing to gain by doing so at that stage. UPDATE: The new version of the game supposedly upgrades the level cap to something a little less horrible. I wish this were available during my playthrough as the game isn’t worth going through a second time. If you’re interested, I HIGHLY recommend waiting for the newer edition.

    DID YOU FINISH THE GAME?: Yup! And the DLC. Though if you’re playing now, just get the new edition since it fixes the XP progression block that I mention above.

    CONCLUSION: While it won’t stick with me for years, it was great while it lasted and I would 100% play more in the series. If you enjoy story and exploration, play this. The only things stopping it from being Fallout-level good was the awful level cap and the lack of content.