• Zahille7@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    2
    ·
    4 months ago

    To me she seemed incredibly stiff and wooden in the first game, with only a couple moments where she really emoted.

    I watched a bit of the second one, and it seems like they characterized her a lot more this time around, especially during the first fight with the giant snake robot.

    • iturnedintoanewt@lemm.ee
      link
      fedilink
      English
      arrow-up
      11
      ·
      4 months ago

      All the characters were super stiff and kinda cheaply animated on facial expressions on the first one, and it’s clear they invested heavy to fix that on the follow up, where all characters are way better at conveying emotions.

      • Zahille7@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        4 months ago

        I mean, yes the facial animations (although I’ll say the subtle/weird faces worked for that one murderer dude) but also Ashly Burch/A lot in general. I know she’s a fantastic VA, so it might have just been the direction or something, but in the second her voice feels more emotional

    • MindTraveller@lemmy.ca
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      4
      ·
      4 months ago

      Come on mate she’s just got the tism. I grew up as a bright kid with autism who questioned absolutely everything and I related to Aloy like hell.