nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoHelldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'www.pcgamer.comexternal-linkmessage-square107fedilinkarrow-up1180arrow-down115
arrow-up1165arrow-down1external-linkHelldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square107fedilink
minus-squareretrieval4558@mander.xyzlinkfedilinkEnglisharrow-up1·6 months agoYeah I agree the control scheme contributes to the difficulty quite a bit. Between the dodging as you described and the lack of animation cancelling leading to “queueing” actions, you definitely need to be deliberate about what you’re doing.
Yeah I agree the control scheme contributes to the difficulty quite a bit. Between the dodging as you described and the lack of animation cancelling leading to “queueing” actions, you definitely need to be deliberate about what you’re doing.