nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agoThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comexternal-linkmessage-square83fedilinkarrow-up1207arrow-down112cross-posted to: [email protected]
arrow-up1195arrow-down1external-linkThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agomessage-square83fedilinkcross-posted to: [email protected]
minus-squareRednax@lemmy.worldlinkfedilinkEnglisharrow-up3·2 years agoThe CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·2 years agoStarcraft 2: Am I a joke to you?
minus-squareRednax@lemmy.worldlinkfedilinkEnglisharrow-up8·2 years agoStarcraft 2 is almost 14 years old.
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up3·2 years agoAnd it still has atleast 20k concurrent players at any given time
The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
Starcraft 2: Am I a joke to you?
Starcraft 2 is almost 14 years old.
And it still has atleast 20k concurrent players at any given time
Yes