And even if we accept that it was always intended to be PSN-only and they decided to launch before PSN integration was done, the fact that multiplayer is entirely dependent on them providing a service is troubling. That’s how we lose games.
I can still launch Rainbow Six 3 and play multiplayer with my friends because it has the server built in and allows direct connect via IP address. You can’t do that with a live service game; once the official servers are down the game becomes (partially or completely) lost media.
See, this is why the liveservice model is fundementally bad. Even if they don’t fuck it up on launch, they can always fuck it up later.
Stick to offline folks.
And even if we accept that it was always intended to be PSN-only and they decided to launch before PSN integration was done, the fact that multiplayer is entirely dependent on them providing a service is troubling. That’s how we lose games.
I can still launch Rainbow Six 3 and play multiplayer with my friends because it has the server built in and allows direct connect via IP address. You can’t do that with a live service game; once the official servers are down the game becomes (partially or completely) lost media.
While on this subject:
https://www.stopkillinggames.com/