• catloaf@lemm.ee
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    8 months ago

    I don’t think this guy understands what innovation is. The Steam Deck and Wii aren’t particularly innovative. The Wii is a bit unusual, but pointer controls didn’t stick (though gyro controls have, in a minor way). The Steam Deck is just a regular handheld but with an x86 CPU.

    I don’t think people are going to buy small consoles to play big games. And a powerful handheld is overkill to play small games. If people want to play small games, they use the phone they already have.

    The handheld console sweet spot is slightly more powerful than the Switch. But the Switch’s selling power isn’t its hardware, but its library. Nintendo games have selling power. And even outside of that, the Switch has a surprisingly large library of third-party games like Skyrim and Doom. But if people really want a console that will do everything, they’ll get a Deck, because I know you won’t be able to do whatever you want on Microsoft’s handheld.

    • tias@discuss.tchncs.de
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      8 months ago

      When the C-suite says “innovation” they tend to mean either “things other companies did that this company hasn’t done yet” or “obvious stuff that we should have done already but didn’t”.

  • Altima NEO@lemmy.zip
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    8 months ago

    I mean Nintendo’s doing it. Sony’s doing it. PC is doing it. They’re the only ones not doing it!

    • ItsAFake@lemmus.org
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      8 months ago

      Isn’t Sony’s attempt just a glorified steam link with its own screen?

      • Altima NEO@lemmy.zip
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        8 months ago

        It is, but Sony’s also done PSP and Vita. Either way, its more than MS has done with Xbox.

        • erwan@lemmy.ml
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          8 months ago

          Yeah they tried handhelds, barely made a dent to Nintendo market share then gave up.

          • Katana314@lemmy.world
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            8 months ago

            People pretty often completely understate the Vita’s popularity/lifespan. Less than the 3DS for sure, but early metrics were stupidly counting hardware sales when it was moving early to digital.

            In Japan it stayed popular long after the USA stopped talking about it.

          • Altima NEO@lemmy.zip
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            8 months ago

            I mean near the end of its life, the PSP was outselling the DS. Sony dropped the ball with Vita though.

        • ItsAFake@lemmus.org
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          8 months ago

          Sony’s also done PSP and Vita.

          In all honesty, I completely forgot they existed when I made my comment.

      • SchmidtGenetics@lemmy.world
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        8 months ago

        Doesn’t need to be as powerful and the battery lasts way longer.

        Theres obviously downsides like needing a connection, but it’s meant to fit a different role than the steam deck.

  • BmeBenji@lemm.ee
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    8 months ago

    Leave it to microsoft to join the party years late with a product that completely misses the point of what makes the original to their copy actually popular

  • ReakDuck@lemmy.ml
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    8 months ago

    Nintendo got exclusives and its only way to play them is on a switch.

    Steam Deck can do everything and is just overkill till today.

    Microsoft Xbox Handheld… ehh? It got… nothing of them both lol

    • WarlordSdocy@lemmy.world
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      8 months ago

      You’re forgetting the other advantage of the switch is how cheap it is. If Microsoft can manage to make something that’s inbetween the price of a steam deck and a switch it could be pretty enticing.

    • catloaf@lemm.ee
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      8 months ago

      It’s Microsoft, so it’d be Windows-based, just like the Xbox.

      Which is not to say it wouldn’t run Linux, but it would probably be a hassle to get all the drivers working for whatever hardware they put in it.

    • cynar@lemmy.world
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      8 months ago

      Valve are the only ones confident enough in their systems to do that. Valve’s mindset seems to be that trying to lock people in is a losing strategy, long term. Instead they are just making sure that their offerings are better than anything else available. If done right, it has all the advantages of locking people in, with none of the downsides. It also combines with the perceived openness, which gains you a lot of credit with the geek community.

      Microsoft are too reliant on lock-in to risk opening it up.