I’d say it’s the fact that modders are able to fix the game that proves a point, but I’d rather say it’s the fact that modders fix the game SO SIGNIFICANTLY that proves a point. The fact that essentially all aspects of minecraft can be rewritten for efficiency just goes to show that Microsoft needs to divert focus for a bit.
Microsoft is stupid to me in the same sense the way the US handles capitalism is. They could’ve stopped updating at 1.8 and people would still be playing it as much.
I’m pretty sure they’ve gone as far as giving Minecraft explicit lore, kind of defeating the whole point.
Most of Bedrock is really locked down depending on what platform you use, on mobile custom modding becomes harder and harder. It’s really only the store that’s really viable to use.
Minecraft is deceptively hard on cpu and gpus for what the game appears to be. It looks simple, but that simplicity comes at the cost of very high computational loads due to how dynamic and interactive everything is. They add in new features pretty frequently for a game I bought 12 years ago. Those features aren’t free and they stress the system even more. Be happy it is playable at all on a phone - it’s nice that they added in tuning parameters to let your phone be capable of playing it instead of saying you need the newest RTX4090 just to get 30fps
Everything in Minecraft can be optimized significantly, even with all the extra states they have added to all the blocks and the rest to the point where it should run SIGNIFICANTLY better. There’s not even LOD.
Minecraft is despite that a horribly unoptimized game that could run fine on A LOT more hardware but has given up on even trying to do so.
There’s so so many things they could easily do especially with how big of a game it is, but they just do not.
I’d say it’s the fact that modders are able to fix the game that proves a point, but I’d rather say it’s the fact that modders fix the game SO SIGNIFICANTLY that proves a point. The fact that essentially all aspects of minecraft can be rewritten for efficiency just goes to show that Microsoft needs to divert focus for a bit.
If a tiny team of people making a mod can do so much good then Microsoft is just being insanely stupid.
Microsoft isn’t being stupid, given that they barely have to put effort into the game and billions will buy and play it.
Microsoft is stupid to me in the same sense the way the US handles capitalism is. They could’ve stopped updating at 1.8 and people would still be playing it as much.
Yeah, but it’d become a niche instead of the game that every kid plays. And, of course, updating lets them sell more stuff on their marketplace.
Is bedrock even minecraft anymore? It seems a lot more like an EA remake.
I’m pretty sure they’ve gone as far as giving Minecraft explicit lore, kind of defeating the whole point.
Most of Bedrock is really locked down depending on what platform you use, on mobile custom modding becomes harder and harder. It’s really only the store that’s really viable to use.
Minecraft is deceptively hard on cpu and gpus for what the game appears to be. It looks simple, but that simplicity comes at the cost of very high computational loads due to how dynamic and interactive everything is. They add in new features pretty frequently for a game I bought 12 years ago. Those features aren’t free and they stress the system even more. Be happy it is playable at all on a phone - it’s nice that they added in tuning parameters to let your phone be capable of playing it instead of saying you need the newest RTX4090 just to get 30fps
Everything in Minecraft can be optimized significantly, even with all the extra states they have added to all the blocks and the rest to the point where it should run SIGNIFICANTLY better. There’s not even LOD.