Alex Battaglia tests the new beta version of Starfield on PC, showing off improvements to HDR and CPU performance plus …

  • Umbrias@beehaw.org
    link
    fedilink
    arrow-up
    7
    ·
    1 year ago

    It made the gameplay fun and the story interesting and remotely unique?

    performance

    Ah.

  • _haha_oh_wow_@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    1 year ago

    Cool, maybe I’ll pick it up in a year or three when it’s like $5 for the GOTY edition. I heard it’s a pretty bland game though, so maybe not.

    • BarbecueCowboy@kbin.social
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      It’s still a good time, just not for a long time.

      They made a huge universe and then filled it all with copies of a very small subset of items. It feels like Fallout/Skyrim/etc had a lot more unique content on launch even though the ‘world’ of starfield is technically a lot larger and that makes it feel even emptier.

      • stopthatgirl7@kbin.socialOP
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        It seems like instead of making 1000 procedurally generated planets, they should have made maybe 10 handcrafted planets you could traverse and find things tucked away to do.

        • Onii-Chan@kbin.social
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          Yeah, but would have required effort and like, taken a while. They had their poor shareholders to think of.

    • wolfshadowheart@kbin.social
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I genuinely enjoyed my first playthrough.

      After that I didn’t find the point in continuing, since I did everything possible. I tried, got sad and stopped.