• brsrklf@jlai.lu
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      22 hours ago

      Well them doing anything about it would be uncharacteristic at least.

      • zod000@lemmy.dbzer0.com
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        22 hours ago

        Nah, they usually get to a mostly stable-adjacent spot after a couple years of patches. Then they put out a re-release full of new and exciting bugs. It’s the Bethesda circle of life.

        • brsrklf@jlai.lu
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          21 hours ago

          I sure never encountered that stable version of a TES game, not anywhere from Daggerfall to Skyrim.

          Instead they still need truckloads of fanmade fixes and still crash randomly even 10 years and 3 rereleases after the initial one.

          • zod000@lemmy.dbzer0.com
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            19 hours ago

            Nearly all of them got to a stable**-ish** version (well, maybe not my beloved Daggerfall) after a couple of years. Skyrim felt like it was at its peak of stability right before they released their first major DLC/expansion. It never really recovered.

  • alastel@lemmy.ml
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    21 hours ago

    all sorts of issues

    that’s just the traditional surprise funny features