I loved RoR2 and appreciate the effort they are putting into this game as a labor of love, but I really have to question if people care for a 2D RoR game after the sequel got so much attention.
I remember reading a lot of comments reading the opposite in the months leading up to RoR2 releasing. People were extremely skeptical about the game moving into 3d.
Going back to 2d might not be as big of a hit as RoR2 was but I’m sure it’ll do fine and the increased name recognition should help get some sales too.
Maybe an uncommon opinion, but as someone who’s invested hundreds of hours into both games, I actually prefer the 2d experience of ROR quite a lot more than the 3d of ROR2.
I had a multiple hour session where it got to the point where we weren’t dealing with FPS we were dealing with SPF. I never did crash though! I couldn’t even die lol
I am assuming they will be fixing the memory leak that caused that, as running it on Linux/ Steamdeck causes it to crash at the one hour mark consistently last I played.
I loved RoR2 and appreciate the effort they are putting into this game as a labor of love, but I really have to question if people care for a 2D RoR game after the sequel got so much attention.
I remember reading a lot of comments reading the opposite in the months leading up to RoR2 releasing. People were extremely skeptical about the game moving into 3d.
Going back to 2d might not be as big of a hit as RoR2 was but I’m sure it’ll do fine and the increased name recognition should help get some sales too.
I would. I like 2, but i love 1. 1 is just one of those games ya know.
I do. It’s not likely to be as successful as RoR2 but I would love an enhanced version of the original.
Maybe an uncommon opinion, but as someone who’s invested hundreds of hours into both games, I actually prefer the 2d experience of ROR quite a lot more than the 3d of ROR2.
RoR2 felt too… balanced… Too controlled.
The original allowed for nearly unlimited collection of items, and insane combinations.
For example: Collecting barbed wire and crowbars I 3 shot the final boss (one insta-kill for each form) directly after it spawned in.
You could loop infinately prepping and getting the wildest combination of items.
Personally, I enjoyed the hell out of both games, but RoR1 was a lot more fun with the insanity that could develop.
My buddy and I would loop through the stages until the game crashed. I wonder whether that’s still going to be possible on switch
I had a multiple hour session where it got to the point where we weren’t dealing with FPS we were dealing with SPF. I never did crash though! I couldn’t even die lol
I am assuming they will be fixing the memory leak that caused that, as running it on Linux/ Steamdeck causes it to crash at the one hour mark consistently last I played.