Valnao@sh.itjust.works to Technology@lemmy.worldEnglish · edit-23 days agoAIs can’t stop recommending nuclear strikes in war game simulationswww.newscientist.comexternal-linkmessage-square124fedilinkarrow-up1517arrow-down122
arrow-up1495arrow-down1external-linkAIs can’t stop recommending nuclear strikes in war game simulationswww.newscientist.comValnao@sh.itjust.works to Technology@lemmy.worldEnglish · edit-23 days agomessage-square124fedilink
minus-squareparzival@lemmy.orglinkfedilinkEnglisharrow-up2·3 days agoTrue, also I saw another comment that said there was a mechanic that randomly escalates the models and actions, and almost every single nuclear choice was actually a different one that was escalated
True, also I saw another comment that said there was a mechanic that randomly escalates the models and actions, and almost every single nuclear choice was actually a different one that was escalated