• Tudsamfa@lemmy.world
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    18 hours ago

    Did you know? Reading the article explains the headline, I recommend doing so… well, to be honest, I recommend reading the report the article is based on.

    He says “Indie golden age” since the number of games with 1000 reviews or more made a big jump from 337 in 2022. This is also an increase percentage-wise despite the huge increase in games overall:
    This is all games, the article focuses on the indie portion (as decided by the writer, not steam tag) later on.

    • Echo Dot@feddit.uk
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      1 hour ago

      The problem is a lot of the games will be shovelware that no one in there right mind is interested in playing. It would be nice if we could filter out to only serious attempts. Because that’s the metric that’s more relevant. Of all of the games released by developers that were really trying to release a game, and not just an asset flip, how many of those games succeeded.

      • Tudsamfa@lemmy.world
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        27 minutes ago

        Like filtering out games with 1000 reviews by the end of the year? Like he says in the article?

        • Echo Dot@feddit.uk
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          25 minutes ago

          No that’s just filtering out successful games from the unsuccessful ones.

          I want to filter out the shovelware from the data set so we actually know what the ratio of successful to unsuccessful ones are. Since it’s not useful for me to know that shovelware isn’t successful.