• RetroGoblet79@eviltoast.orgOP
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    18 hours ago

    “I used to think EGS was a Marketing Black Hole,” the New Blood CEO said, “but turns out having your game be free on Epic is great advertising for Steam sales!” Alongside the boost in Steam sales, Blood West also saw a jump in console sales as well while it was free on Epic.

    That’s incredible.

    Oshry is far from the only developer to point out issues with the Epic Games Store. Just recently, in an interview with FRVR, Painkiller and Witchfire creator Adrian Chmielarz explained that Epic doesn’t feel like “home” to players, and that causes many to simply clock out, saying “EGS is a shop, and Steam is a community.”

    I have a lot of free games on Epic. But when I want to play with my gaming group, we’re using Steam. It’s just where everybody is.

    • poVoq@slrpnk.net
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      16 hours ago

      Indeed, I suspect the sales funnel is like this: one person picks it up for free on EGS and then annoys their friends to get it as well for multiplayer, but those friends rather buy it on Steam than to bother with installing another (bad) store app. At least I had that happen to me a few times.

      • Frenchgeek@lemmy.ml
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        47 minutes ago

        Under Linux, running a game on Epic is a pain next to Steam, so if the game is good enough…