I’m going to be honest, IOI’s focus on massive seamless open areas with tons of detailed, (relatively) intelligent NPCs all running like clockwork is one of the few use cases for massive amounts of RAM that I find acceptable. Improving their systems from Hitman is vastly preferable to making the game look slightly shinier.
I’m going to be honest, IOI’s focus on massive seamless open areas with tons of detailed, (relatively) intelligent NPCs all running like clockwork is one of the few use cases for massive amounts of RAM that I find acceptable. Improving their systems from Hitman is vastly preferable to making the game look slightly shinier.
The NPCs are a big part of what makes Hitman so great. A dlc where they create brand new routes for every NPC would be like playing a brand new game