• teft@piefed.social
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    1 day ago

    Why do they need to get filthy rich? Why not settle for rich and having a good game?

    • Typhoon@lemmy.ca
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      1 day ago

      This is the problem with capitalism now. No one is happy making a good profit. They have to extract maximum profit by cutting everything else.

      • Lfrith@lemmy.ca
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        20 hours ago

        Capitalism has always been that way. Might be more accurate to say it gets worse when hobby becomes mainstream enough for more money to start flowing into it. Best balance seems to be when something is profitable but niche so corporations consider it not big enough for them to go all in on with their wealth.

        Gaming was better when it was some loser hobby in the eyes of society than accepted like it is now causing it to grow to bring in more revenue than movies and music combined. That drew the attention of the vultures.

    • glups@piefed.social
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      1 day ago

      They absolutely don’t. I’m just wondering why it works out financially for Marvel and Mission Impossible movies but not for games

      • Lfrith@lemmy.ca
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        20 hours ago

        It is less of an effort and time commitment to passively consume tv shows or movies. You can zombie out while watching it before going to sleep or fall asleep to it.

        Games are an active medium in comparison with progression gated behind level of skill, so that makes it less accessible than something like movies or tv shows that is the equivalent of an auto clicker game.

        • Leon@pawb.social
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          6 hours ago

          Suppose this is why Marvel films just don’t work for me. Like, I can appreciate the artistic talent that went into things, I can appreciate that they’ve got impressive budgets and teams working on it, but narratively they kind of suck.

          Sat down and watched Antman with a friend recently. I liked the moments the main character had with his kid. I liked it when the step-dad showed equal care for the kid as the father, and them sort of resolving some of their differences in that moment. That was nice.

          I’m still bothered by the whole “when you shrink you retain your mass, so you’re essentially like a bullet” part, and how that concept got completely shit-canned for the rest of the film. You can’t just punt an ant-sized object weighing 90 kg, yet I think there was a moment where he literally got flicked away. Why even bother with some scientific-sounding BS if you’re not going to adhere to it?

          Guess you’re just not supposed to think about it. But then, what is the point? I don’t read books to not think, I read books to experience something new, and have something to think about. Film works the same way for me.

      • MrStankov@lemmy.world
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        23 hours ago

        Movies have a bigger audience, require less time commitment, are heavily marketed, and cost less to see. Easier to convince people to see a so-so movie as long as it has a couple of good scenes. Harder to do with games, and gamers are usually at least somewhat more aware of games before they buy them.