It must far exceed, no? Not many people are watching back-to-back films for hours, but lots of people play games for huge stretches of time. The flip of that, too: lots of people pop their phone out in small bits of downtime (or even while “watching” a film, lol.)
I have no objective evidence, but I would find it easy to believe.
I’m more curious about how the hours spent watching movies and TV shows combined compare to the hours spent on video games, and how the two are changing over time in various countries.
Interesting.
Do note, though, that I said entertainment time, not entertainment industry revenue.
It must far exceed, no? Not many people are watching back-to-back films for hours, but lots of people play games for huge stretches of time. The flip of that, too: lots of people pop their phone out in small bits of downtime (or even while “watching” a film, lol.)
I have no objective evidence, but I would find it easy to believe.
I’m more curious about how the hours spent watching movies and TV shows combined compare to the hours spent on video games, and how the two are changing over time in various countries.