I agree completely. I’m even very forgiving when it comes to bugs and performance - especially when it’s a studio I trust will address them - but the huge swaths of obviously cut content combined with the way the story wraps up really gets to me and left me massively disappointed. I too still love the game for the gameplay and Act 1 and 2, but it really didn’t stick the landing in my opinion.
Even just things like the reactivity of your companions stands out; in Act 1 you could barely sneeze without everyone at camp chiming in with a comment about what just happened while in Act 3 you’ll do massively impactful things in both main story and companion quests and be greeted by the standard “Well met” or “hello soldier” at camp.
And that’s not getting into whatever scraps of the stated 17k different endings actually ended up not getting cut or the sorry state or the epilogues. Not even all companions get one!
I agree completely. I’m even very forgiving when it comes to bugs and performance - especially when it’s a studio I trust will address them - but the huge swaths of obviously cut content combined with the way the story wraps up really gets to me and left me massively disappointed. I too still love the game for the gameplay and Act 1 and 2, but it really didn’t stick the landing in my opinion.
Even just things like the reactivity of your companions stands out; in Act 1 you could barely sneeze without everyone at camp chiming in with a comment about what just happened while in Act 3 you’ll do massively impactful things in both main story and companion quests and be greeted by the standard “Well met” or “hello soldier” at camp.
And that’s not getting into whatever scraps of the stated 17k different endings actually ended up not getting cut or the sorry state or the epilogues. Not even all companions get one!