Sea of Thieves is set to add one of its most significant updates yet: solo play.
Ever since Rare’s multiplayer-focused pirate adventure game launched in 2018, the developers have faced questions about the addition of solo play. Now, it’s finally coming as part of Season 10 in December. Finally, you won’t have to worry about rival pirates stealing your hard-earned treasure!
In a post on Xbox Wire, creative director Mike Chapman explained the decision. “Just as we hope that the Skull of Siren Song will encourage competitive play, we recognize that for some players, a quieter, more independent experience can be preferable,” Chapman said.
“That’s why, in December, Season 10’s third major feature will introduce an entirely new game mode that grants players the ability to sail the Sea of Thieves alone or with a crew of friends, within their own private game session.”
Solo play comes as part of the Safer Seas feature. It’s intended to offer a “gentler” introduction to Sea of Thieves for new players, as well as a quieter map for existing players who want to play their own solo adventures.
Actually, the fact that it didn’t have that is the sole reason I never bought it, so it brought it to life for me
And might bring me back
Same here. This news has me fucking excited to play it.
Tried it on gamepass in the past but couldn’t stand the multiplayer component so I stopped playing.
Yeah, got me thinking that the fam and I could do this and have some fun
Me too, 100%. I’m getting this now, and probably a second copy so I can sail with my kid too.
Same here. My wife and I considered it a while back, but we opted against it after seeing how pvp heavy it is.
Honestly, most of the time it’s not PvP heavy, instead it’s dead. I play with some cousins and we’ve had 3 hour sessions where we’ve only occasionally seen other people through the spyglass. When we do encounter other people about half the time they aren’t interested in PvP either.
Having said that, unwelcome PvP at the wrong time can spoil a gaming session. Like, you can be attacked when you’re at the end of a long quest chain and lose hundreds of thousands worth of gold in treasure.