It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

  • Skua@kbin.earth
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    1 day ago

    I haven’t played the Outer Worlds, but isn’t a whole lot of it about making fun of companies doing this kind of stupid shit?

    Based on a quick look at some videos showing off the max settings, it doesn’t even look like it’s doing much with all that demand. It looks like a completely normal big budget game