Second one was good, but felt diluted and with “too much woke” shoved down your throat… Nothing against the themes per se, but not constantly in your face.
Can you give any examples? I’ve been considering trying the game, I got it a while ago on sale but I haven’t picked it up yet.
Well you get to manage a fortress, and that is a whole quest line plus an infinite number of random quests.
Then how the final battle goes depends on which quests you completed during the story (but not only), how you completed them and on which choices you make in the first half of the final mission.
Lastly, there is a huge dungeon with multiple stories each more difficult and more lootable the deeper you go.
Does it take a while to get going? Or is it awesome from the start?
Also, I was looking for maybe some examples of it shoving “woke” in your face. I know different people have different definitions of the word, so I was trying to figure out what you actually meant by that.
I don’t remember how much it takes, sorry, but if I got to the end it must mean that it was good from the start :)
For the woke part, the whole game is a critique of white colonialism: there are multiple factions, but it’s clear as the sun that the good one is the islanders oppressed by these new factions that came to.their territory ignoring or destroying their culture. Which it’s fine, I get and I agree with it, but after 20 hour I’m really full with it…
It’s not? I’m not from the Anglo-sphere, so these new terms can escape me. Are not racism, white imperialism and minority issues part of the woke thing?
I honestly don’t know, the word’s meaning has been entirely nebulous since the right co-opted it.
Usually when people complain about “woke being shoved in their face,” it’s because they don’t like that a character is: female, brown, trans, or gay. That’s why I was curious, because I hadn’t heard that about Deadfire.
Those kinds of people typically completely miss themes like colonization.
Can you give any examples? I’ve been considering trying the game, I got it a while ago on sale but I haven’t picked it up yet.
Well you get to manage a fortress, and that is a whole quest line plus an infinite number of random quests. Then how the final battle goes depends on which quests you completed during the story (but not only), how you completed them and on which choices you make in the first half of the final mission. Lastly, there is a huge dungeon with multiple stories each more difficult and more lootable the deeper you go.
I had a blast.
Does it take a while to get going? Or is it awesome from the start?
Also, I was looking for maybe some examples of it shoving “woke” in your face. I know different people have different definitions of the word, so I was trying to figure out what you actually meant by that.
I don’t remember how much it takes, sorry, but if I got to the end it must mean that it was good from the start :)
For the woke part, the whole game is a critique of white colonialism: there are multiple factions, but it’s clear as the sun that the good one is the islanders oppressed by these new factions that came to.their territory ignoring or destroying their culture. Which it’s fine, I get and I agree with it, but after 20 hour I’m really full with it…
And that’s “woke” to you? Huh. Ok.
It’s not? I’m not from the Anglo-sphere, so these new terms can escape me. Are not racism, white imperialism and minority issues part of the woke thing?
I honestly don’t know, the word’s meaning has been entirely nebulous since the right co-opted it.
Usually when people complain about “woke being shoved in their face,” it’s because they don’t like that a character is: female, brown, trans, or gay. That’s why I was curious, because I hadn’t heard that about Deadfire.
Those kinds of people typically completely miss themes like colonization.
Oh, I get it, sorry for the confusion and thanks for the explanation.
No worries. There is always confusion around that word now, and that was done purposely.
Just like what they’re trying to do with “fascist” right now.