• jjjalljs@ttrpg.network
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    2 days ago

    That’s DND 5e for you.

    The designers originally wanted people to do like 5 fights per rest, but players rightfully said that kind of sucks, and they want to use their cool powers. DND designers keep trying to make this work. It’s especially bad in video games where players hate timed quests.

    If they had done something like dark souls “get from here to there on one rest” it might have worked better, but that’s a much harder game.