alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agoRPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyerwww.pcgamer.comexternal-linkmessage-square44fedilinkarrow-up1194arrow-down11
arrow-up1193arrow-down1external-linkRPG devs stopped making games like Baldur's Gate 'because retailers told us no one wanted to buy them', says New Vegas and Pillars of Eternity director Josh Sawyerwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 3 days agomessage-square44fedilink
minus-squarekrooklochurm@lemmy.calinkfedilinkEnglisharrow-up2·2 days agoI absolutely loved deadfire. I loved, loved, loved iz
minus-squarejjjalljs@ttrpg.networklinkfedilinkEnglisharrow-up2·2 days agoDeadfire was great. Good characters, good gameplay systems. Loved my chanter with the heaviest armor and shield that popped out summons and sang until the enemies died. Or my cipher that would disintegrate enemies.
I absolutely loved deadfire. I loved, loved, loved iz
Deadfire was great. Good characters, good gameplay systems.
Loved my chanter with the heaviest armor and shield that popped out summons and sang until the enemies died. Or my cipher that would disintegrate enemies.