Most military simulation databases have a classified and unclassified version. In the unclassified database a spefic russian apc is usually set to be indestructable.
It’s used for a quick test when setting up a federated sim. Drop one in the sim and trigger a detonation at the location. It should either be destroyed or not in all the instances.
So military simulation for actual militaries is used for training. There are programs like OneSAF a training and stimulation RTS or VBS2 a first person shooter.
They can all be networked together using a federated system. Similar to Lemmy there is no master instance. Each program is trusted and manages it’s entities like tanks and soldiers.
They each have their own database that can be classified or not. The classified database has very accurate stats and the nonclassified has general simple stats. Think people leaking classified documents on War Thunder to get their tank better stats in the game.
Because each system is using it’s own database you don’t want some system using classified data and some not. So in the unclassified databases a spefic unit type is set to invulnerable.
So if it’s supposed to be an unclassified stimulation you fire up the sims and create one of the special units. You then trigger a detonation like an airstrike at the location of the unit.
The unit should be fine as it’s invulnerable. You then go and check each stimulation and if it’s been destroyed that one is using a classified database and you need to change it out before letting people use the system.
Most military simulation databases have a classified and unclassified version. In the unclassified database a spefic russian apc is usually set to be indestructable.
It’s used for a quick test when setting up a federated sim. Drop one in the sim and trigger a detonation at the location. It should either be destroyed or not in all the instances.
Could do with a bit more explanation on this one.
So military simulation for actual militaries is used for training. There are programs like OneSAF a training and stimulation RTS or VBS2 a first person shooter.
They can all be networked together using a federated system. Similar to Lemmy there is no master instance. Each program is trusted and manages it’s entities like tanks and soldiers.
They each have their own database that can be classified or not. The classified database has very accurate stats and the nonclassified has general simple stats. Think people leaking classified documents on War Thunder to get their tank better stats in the game.
Because each system is using it’s own database you don’t want some system using classified data and some not. So in the unclassified databases a spefic unit type is set to invulnerable.
So if it’s supposed to be an unclassified stimulation you fire up the sims and create one of the special units. You then trigger a detonation like an airstrike at the location of the unit.
The unit should be fine as it’s invulnerable. You then go and check each stimulation and if it’s been destroyed that one is using a classified database and you need to change it out before letting people use the system.
It sounds like inception. Is this a way that generals being tested can tell if it’s a real test or not?