- cross-posted to:
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- cross-posted to:
- [email protected]
“The idea is to bring the full power of Blender to these devices,” the blog post explains. “This requires adapting to platform-specific paradigms, but also to offer more task-oriented user interfaces with reduced information density. This will be achieved by extending existing input methods and improving workspaces and application templates, running on top of a regular Blender build.”
The long-term goal is to build out not just a standalone tablet interface, but to offer the same advantages something like an iPad Pro offers to PC-connected graphics tablet peripherals, too—and it goes both ways. Ultimately, a standalone tablet + a keyboard and trackpad should offer the same experience as on desktop, and a desktop PC with a graphics tablet should be the same as a standalone tablet in terms of experience.
Okay. I guess some people want this? Considering all the keyboard shortcuts that make Blender usable, I gotta wonder how that would work, though.
Sculpting! Texture painting!
Along with all those crazy young people ready to adapt to weird new touch screen UIs.
Lots of people in countries outside of the west use android tablets for their main computer