Looks Like 3DO Might Be Getting An Unofficial Port Of PS1 Classic WipEout
The original 3DO promised to revolutionise the video game industry in 1993. Despite initial success, it couldn’t compete with more powerful consoles like the PlayStation and Saturn.
However, modern homebrew programmers are once again showing interest in this platform. Recently, programmer XProger_san—known for his work on OpenLara and Tomb Raider I\III Remastered—has shared a comparison between the original PS1 classic, WipEout, and a potential 3DO version.
# Differences in 3D graphics capabilities:
[XProger\_san] The #PSX is known for polygon jitter due to integer positioning of vertices relative to the screen grid. Meanwhile, the #3DO GPU supports subpixel positions, as seen in the comparison.[/XProger\_san]
While it’s currently unclear if this will be a full port, it’s an exciting opportunity for fans and retro game enthusiasts.
Would you like to see WipEout on 3DO? Let us know with a comment below!
EDIT: Fixed some links.
In loving this sort of alternate reality we’re getting to see with these ports. What if GTA3 made it to the Dreamcast? What if Doom for 32X were more optimized and had better development? What if the power of the N64 was better understood when Mario 64 came out?
All these scenarios and many more are playing out thanks to some wonderful projects. I look forward to seeing how Wipeout might have looked on a console that so badly wanted to be a part of the PSX/Saturn/N64 battle.