Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · edit-21 year ago‘Apex Legends’ Lost 70% Of Its Steam Players In 2024www.forbes.comexternal-linkmessage-square40fedilinkarrow-up1129arrow-down13
arrow-up1126arrow-down1external-link‘Apex Legends’ Lost 70% Of Its Steam Players In 2024www.forbes.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · edit-21 year agomessage-square40fedilink
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up11·1 year agoWhenever this happens, people attribute it to some change or another, but I’m pretty sure it’s basically just inevitable. If the company’s income stream didn’t depend on an ever-present player base, I’d even say it’s normal and healthy.
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 year ago a toxic player base Isn’t that basically all competitive games?
Whenever this happens, people attribute it to some change or another, but I’m pretty sure it’s basically just inevitable. If the company’s income stream didn’t depend on an ever-present player base, I’d even say it’s normal and healthy.
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Isn’t that basically all competitive games?