Jake and Dan played roughly five hours of Baldur's Gate 3, and they both walked away impressed. Here are their early thoughts on the 1.0 release. They also t...
How is it with a controller? Is it similar to Diablo IV at all? Never really played any of them but want to get into one (or both, funds/time allowing).
I haven’t played the Early Access yet as I don’t want to spoil it (but will set it up to test performance this weekend).
But D:OS2 was great on console - even split-screen! - just the inventory management is a little bit more of a hassle with a controller.
But note BG3 is delayed on Xbox due to Microsoft insisting on it shipping exactly the same for the Series S too, which struggles with the split-screen apparently.
DoS2 is decent with controller… I didn’t love having to scroll through hotbars but it works fine!
In the recent BG3 Town Hall, the devs using controllers had radial menus, which would already be a big improvement. Looks like they made better implementation since they created it from the ground up, as opposed to retrofitting console controls into their existing game like they did with DoS2.
I played early access for a while. There’s no controller support yet, but I’m hoping the August release has it enabled already. Supposedly it was implemented well in DoS2 so I’m hopeful it will be just as good in BG3. Currently though, I got a little exasperated with the UI in early access. There were some keyboard and mouse options that were super tedious to try to do with my steam deck (right click and select multiples was a pain, canceling battle actions…) Nevertheless, I found the gameplay to be sterling if I didn’t consider my limitations at the time of trying to use a controller and read the tiny print.
How is it with a controller? Is it similar to Diablo IV at all? Never really played any of them but want to get into one (or both, funds/time allowing).
I haven’t played the Early Access yet as I don’t want to spoil it (but will set it up to test performance this weekend).
But D:OS2 was great on console - even split-screen! - just the inventory management is a little bit more of a hassle with a controller.
But note BG3 is delayed on Xbox due to Microsoft insisting on it shipping exactly the same for the Series S too, which struggles with the split-screen apparently.
Yeah, Divinity was great on consoles. Played it with my girlfriend and we had great fun.
DoS2 is decent with controller… I didn’t love having to scroll through hotbars but it works fine!
In the recent BG3 Town Hall, the devs using controllers had radial menus, which would already be a big improvement. Looks like they made better implementation since they created it from the ground up, as opposed to retrofitting console controls into their existing game like they did with DoS2.
I played early access for a while. There’s no controller support yet, but I’m hoping the August release has it enabled already. Supposedly it was implemented well in DoS2 so I’m hopeful it will be just as good in BG3. Currently though, I got a little exasperated with the UI in early access. There were some keyboard and mouse options that were super tedious to try to do with my steam deck (right click and select multiples was a pain, canceling battle actions…) Nevertheless, I found the gameplay to be sterling if I didn’t consider my limitations at the time of trying to use a controller and read the tiny print.