Don’t forget… The original ran at 60fps, this runs at 30
They made it easier for us by slowing it down for us! 😀
Do people really care about this? Christ sakes man it’s running on a switch, everything is 30fps, if you own a switch you know this already. It’s fine.
What?
Lol, so the Gamecube, which is a potato compared to today’s standards, can handle 60fps, but you’re happy with 30fps?
Oh I didn’t realize you could bring your Gamecube with you on the subway. You do realize there’s a difference between portable consoles and home consoles, right?
Edit: reply all you want but I’m not reading any more comments on this, I’ve heard it all already, that’s enough
The fact remains that the gamecube is less powerful, despite being a home console. Just like there’s people who don’t care between 30/60, there’s plenty of people who would be fine with less flashy effects if it got a solid 60.
Fuck, I started gaming with a video card that could only render 3d when it ran in a hybrid crossfire with onboard video. And you can bet your ass I was turning all my settings straight to potato so I could pump a beautiful 121 frames into my terrible CRT every second. Sometimes I still miss that setup lmao
Yeah, you still don’t understand that a portable device has a battery and concessions must be made in order to maximize its battery life.
Edit: downvote me all you like but the lifetime sales of the Switch speak for themselves.
Yeah I shoot for solid 60s on my portable steam deck too. I get better battery with lower settings anyway, and the potential benefit from artificially capping fps is negligible to me.
Being able to play a little bit longer isn’t all that enticing when the experience is on par with a struggling switch lite.
Hm… I guess you haven’t heard of the steam deck
I own one, and if I don’t throttle the FPS to 30 I get like 1 hour out of it. My point still stands
Mario Odyssey runs at 60fps. Why can’t a graphically less intense game that was originally made for a console that is now over 20 years old? A console, that can also be emulated on a raspberry pi or any phone, really. This really shouldn’t be a noteworthy battery life hit. Even less so when the switch is docked…
You can. There are gameboy sized portable Wiis you can build, that have a multiple hour battery life and can play gamecube games just fine. So, if a 22 year old home console can do it on the go, why can’t a console that was purpose built for portable gaming?
Please Nintendo, sell me the same game again, I need to defend everything about it!
Considering there seems to be minimal changes to the game and the graphics honestly didn’t need any updates beyond what the GameCube could put out, I am still unreasonably excited for this game. I played the everliving fuck out of TTYD through my teens. Tempted to mess around with a danger Mario build for the first time in more than a decade.
I just used an HD texture pack with dolphin and that’s how I’ll play it. I’m fucked if I’m spending 60 quid on a game that’s had minimal additions.
Well, I never played the original. So, definitely going to get this one.
But yeah, if you have the original, and you think additions aren’t worth it, no need to get it again. I feel same about certain other remakes.
I read the IGN article that covered the additions. Including more colour, and a character that provides hints and a badge that plays the original soundtrack while suffering performance problems (not acceptable on hardware that’s more recent than the gamecube) isn’t enough for me to pay 50 quid. And I bought Mario all stars, the Pokemon let’s go remake and skyward sword HD. I’m done buying Nintendo remasters that have been up sealed with very little added or improved. And I don’t own or played the original I have a rom of the original. I never even had a GameCube.
Well, I am personally anti-piracy. But yeah, I have skipped games which I think aren’t worth the price or time.
No one is forcing us to play / buy anything that we don’t want to.
Loved the original, I’m planning to pick this up.