• fartsparkles@lemmy.world
    link
    fedilink
    English
    arrow-up
    16
    ·
    19 hours ago

    Interesting that one of their complaints was the first person perspective and how it limited their peripheral vision.

    • VerseAndVermin@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      ·
      17 hours ago

      One of the big missed opportunity items for me that comes to mind is The Elder Scrolls Online. Originally it was intended to be a first person MMO. That still exists as an option, but when the game isn’t build around it then it is more of a “oh, that is fun to swap to sometimes” thing. It was probably better for the life of the game to switch to third, but we will never know.

      Coming back to Bloodlines 2, It sounds more like being unsatisfied with combat balancing around first person. I want to try the game to see what the author means. Is it actually difficult to have some awareness or are they just not vibing with the feeling of being whacked from an angle they can’t see? I feel like most gamers assume a third person now, especially with an RPG.

  • jjjalljs@ttrpg.network
    link
    fedilink
    English
    arrow-up
    3
    ·
    14 hours ago

    I feel like a game in development this long is extremely unlikely to be good.

    Also I’m one of the dozens of people that liked Requiem (2e) more than Masquerade. Dozens of us!

      • jjjalljs@ttrpg.network
        link
        fedilink
        English
        arrow-up
        5
        ·
        10 hours ago

        I feel like no one’s going to make a good Mage game unless there’s some genuine breakthroughs in AI. It’s a very open ended system, and limiting it to pre-scripted “you can use mind-2 to persuade here” or “you can telekineticly slap someone here” would suck.

        Most basic game problems just go away for mages. Just starting stats mages are a whole cut above your standard RPG protagonist. Teleport anywhere. Dominate anyone. Rewind time.