- Description: Shantae is back in an adventure 20 years in the making! The nefarious pirate Risky Boots has a “groundbreaking” new plan that will leave Sequin Land spinning — by rotating the continent, she can move any town right to the coast for easy plundering! As Shantae, turn the tectonic tables on Risky by taking control of the land itself: shift, twist, navigate, and explore by swapping between mix-and-match multilayered levels! Hair-whip and belly-dance your way through scrambled lands, misplaced towns, monster-filled crypts, and daunting labyrinths. Six creature transformations, fierce boss battles, and a 4-player versus mode await!
- Price: $24.99 ($19.99 for next 19 hours)
- Link: https://www.nintendo.com/us/store/products/shantae-advance-risky-revolution-switch/
in case you don’t know, this game was planed for the gba, but got never release until today. There is a switch version (and other plattforms), but a limited amount of gba modules as well. That’s why it looks and play like it does.
Got the GBA version of the game a while ago now. It’s a fun Metroidvania and feels like Wayforward used what they learned from Pirates Curse and other games to improve it.
While it’s based on the unreleased prototype of the GBA game it doesn’t feel like one of their games from the era. If this was to be released back then as is, it would be one of the best platformers on the system.
I got this one a few days ago and I really enjoyed it. Took me about 10 hours for a 100% playthrough. You might get a little more time out of it depending on how you play. But the game does encourage you to speedrun it. There are 4 different “endings” which just consists of an art reward. The different endings are “any %”, “100%”, “speedrun any%” and “speedrun 100%”. I think to qualify for the speedrun endings you have to beat it in like 3 or 3 and a half hours, but I’d have to double check that timing.